Web

  • Rank 2 Arcane Spell
  • Duration: 2 Turns per Level
  • Range: 30′

Conjures a volume of sticky webbing, blocking a 10′ cube area.

Entanglement: Gluey fibres entangle creatures caught inside the web’s area. Creatures who run into the web also become entangled. Entangled creatures cannot move.

Breaking free: Characters with Strength below 13 cannot break free. Those with Strength 13 or above can break free in 1d4 Turns. Large creatures of greater than human Strength can break free in 1d4 Rounds.

Flammable: The web can be destroyed by fire in 2 Rounds. Creatures caught within flaming webs suffer 1d6 damage.